In Mythic Mischief, you play as a faction of Mythic Manor students competing to get as many other students caught by the Tomekeeper as possible without getting caught yourself.
Each Faction has its unique set of abilities to move around the board, move the other factions into the path of the Tomekeeper, and even alter the course of the Tomekeeper by moving bookshelves.
Players can upgrade their Faction’s abilities throughout the game by collecting powerful Tomes from around the library.
The winner is the first Team to score 10 Mischief Points or the Team with the most points when the Tomekeeper finishes returning all of the Tomes after lunch! —description from the publisher